Infrastructure · Primitives

Loop

Repeated execution cycle

Definition

Mechanism

A control flow structure that repeats a sequence of Work until a specific Condition is met. Essential for feedback, learning, and persistent processes.

Invariants

  1. Termination Guarantee: Must have a proven exit condition (or explicit Daemon mode).
  2. Progress: State must change between iterations to avoid infinite freeze.

Risks

Failure modes

None stated.

Relationships

Builds on

Accepts

Condition

Interface for patterns that evaluate to a boolean truth-value

Composes with

Work

The application of effort to reduce entropy

Used by

References

Mind

Agent

Autonomous Goal-Directed Entity

Cyclic

Recursive or iterative topology

Mind

OODA

Rapid decision cycle: Observe, Orient, Decide, Act

Mind

PracticeResponseReview

Guard against a recurring practice that keeps its form after it stops responding to anything

Mind

ReAct

Interleaved thought-action-observation cycle

Society

Resonate

Implicit coordination via signal amplification

Mind

Spiralback

Return to an earlier idea naming what is new since the last visit, or record the return as a repetition

Mind

SteelmanCheck

Qualify the opposition, then release only if the conclusion remains robust

Composes with

Monitor

Continuous observation of state over time

Society

RolloutWatch

Continuous verification of deployed state against manifest

Reference

Identity

Ref
Loop#37f9
Sema ID
sema:Loop#mh:SHA-256:37f953c0b21b9b0c72a639c4e1a54354faa71f07905531d271f6bbf40c341603
Ring
0
Tier
1
Updated
2026-11-11
Supersedes
  • sema:Loop#mh:SHA-256:fb2e7eeab0b569d64f7e74defeec56aeccf5abdb6c5cd4a0ce80c397ebc5d593
  • sema:Loop#mh:SHA-256:984a20b35090934ca5ea1f97f2026b6be48b3805ddc0802f32ba66fe6bfcaf87