Mind · Strategy
DepthGovernor
Entropy-based stopping condition for recursion
Definition
Mechanism
Entropy-Bounded Recursion: Decomposition depth is not fixed but governed by informational entropy. Agent measures uncertainty of current Plan. If entropy exceeds `entropy_threshold`, Decompose further; below it, execute. Stop thinking when uncertainty drops below action cost. Depth is a function of ambiguity, bounded by `max_depth` only as a backstop. It acts as the termination Condition for RecursionDive, halting descent when informational entropy drops below the threshold.
Invariants
- The governor cannot be bypassed.
- Descends only while entropy exceeds `entropy_threshold`.
- Never descends past `max_depth`, whatever the entropy.
Risks
Failure modes
Ambiguity {{loop}}
entropy never drops because the Problem is inherently subjective, so descent runs to `max_depth` and acts on an unresolved plan.
Miscalculated entropy leads to premature action.
Estimation overhead
measuring entropy costs more than the decomposition it avoids.
Relationships
Builds on
References
Autonomous Goal-Directed Entity
Infrastructure
Interface for patterns that evaluate to a boolean truth-value
Dividing complexity into manageable units
Infrastructure
Repeated execution cycle
Infrastructure
An ordered sequence of steps to achieve a goal
Infrastructure
A state gap with a cost of inaction
Vertical traversal of the solution tree
Used by
References
Society
Multi-stage filter of increasing strictness: wide high-entropy input to narrow certain output
Reference
Parameters
entropy_thresholdFloat, [0.1, 0.5]- Stop when uncertainty below this
max_depthInteger, [3, 20]- Hard limit on recursion
