---
slug: "State"
name: "State"
type: "Data Structures"
layer: "Infrastructure"
ref: "State#4f25"
sema_id: "sema:State#mh:SHA-256:4f25e6a16ccd37dc0bc154cccc7055cb504d49daa8b712f372a425eb6c7b8cb2"
tags: ["Infrastructure","Data Structures"]
updated: 2026-11-11
mindscape: "bootstrap"
index_url: https://mindscape.world/scapes/bootstrap.json
url: https://mindscape.world/bootstrap/State/
related: ["Condition","System","Agent","Audit","Award","Belief","Bubble","Cache","CircuitBreaker","ContextCompress","ContextFirst","Crystallize","Decay","Defer","Disband","EbbFlowSync","EmpathySim","Equilibrium","Event","Exception","FabricSharding","Generalize","Handoff","HeldRelease","Hysteresis","Incongruity","Invert","Measurement","MentalSim","Mode","Monitor","NormativeJudge","OODA","PhaseTransition","Plan","Problem","ProblemSpace","PropheticQuorum","Proprioception","QuorumPulse","RecursiveRootCause","Responsibility","RolloutWatch","Shard","Simulation","Snapshot","StateAudit","StateLock","StateSnapshot","StateTransition","TimeWarpLog","Transition","Value","WorkerMode","WorldReversible"]
---

# State

System condition at time T

Layer: Infrastructure · Category: Data Structures

## Mechanism

The stored information representing the current [Condition](https://mindscape.world/scapes/bootstrap/Condition.md) of a [System](https://mindscape.world/scapes/bootstrap/System.md).

## Invariants

- Persistence: State remains constant unless acted upon.
- Uniqueness: At time T, the system has exactly one State.

## Failure modes

—

## Data schema

```json
{
  "type": "object",
  "required": [
    "state_id",
    "data"
  ],
  "properties": {
    "state_id": {
      "type": "string",
      "description": "Unique identifier for this state snapshot"
    },
    "data": {
      "type": "object",
      "description": "The actual state values"
    },
    "timestamp": {
      "type": "string",
      "format": "date-time",
      "description": "When this state was captured"
    }
  }
}
```

## Builds on

- [Condition](https://mindscape.world/scapes/bootstrap/Condition.md) (Infrastructure; References)
- [System](https://mindscape.world/scapes/bootstrap/System.md) (Infrastructure; References)

## Used by

- [Agent](https://mindscape.world/scapes/bootstrap/Agent.md) (Mind; References)
- [Audit](https://mindscape.world/scapes/bootstrap/Audit.md) (Infrastructure; References)
- [Award](https://mindscape.world/scapes/bootstrap/Award.md) (Society; References)
- [Belief](https://mindscape.world/scapes/bootstrap/Belief.md) (Infrastructure; References)
- [Bubble](https://mindscape.world/scapes/bootstrap/Bubble.md) (Mind; References)
- [Cache](https://mindscape.world/scapes/bootstrap/Cache.md) (Infrastructure; References)
- [CircuitBreaker](https://mindscape.world/scapes/bootstrap/CircuitBreaker.md) (Infrastructure; References)
- [ContextCompress](https://mindscape.world/scapes/bootstrap/ContextCompress.md) (Mind; References)
- [ContextFirst](https://mindscape.world/scapes/bootstrap/ContextFirst.md) (Mind; References)
- [Crystallize](https://mindscape.world/scapes/bootstrap/Crystallize.md) (Mind; References)
- [Decay](https://mindscape.world/scapes/bootstrap/Decay.md) (Physics; References)
- [Defer](https://mindscape.world/scapes/bootstrap/Defer.md) (Mind; References)
- [Disband](https://mindscape.world/scapes/bootstrap/Disband.md) (Society; References)
- [EbbFlowSync](https://mindscape.world/scapes/bootstrap/EbbFlowSync.md) (Society; References)
- [EmpathySim](https://mindscape.world/scapes/bootstrap/EmpathySim.md) (Mind; References)
- [Equilibrium](https://mindscape.world/scapes/bootstrap/Equilibrium.md) (Physics; References)
- [Event](https://mindscape.world/scapes/bootstrap/Event.md) (Infrastructure; References)
- [Exception](https://mindscape.world/scapes/bootstrap/Exception.md) (Infrastructure; References)
- [FabricSharding](https://mindscape.world/scapes/bootstrap/FabricSharding.md) (Society; References)
- [Generalize](https://mindscape.world/scapes/bootstrap/Generalize.md) (Mind; References)
- [Handoff](https://mindscape.world/scapes/bootstrap/Handoff.md) (Society; References)
- [HeldRelease](https://mindscape.world/scapes/bootstrap/HeldRelease.md) (Society; References)
- [Hysteresis](https://mindscape.world/scapes/bootstrap/Hysteresis.md) (Infrastructure; References)
- [Incongruity](https://mindscape.world/scapes/bootstrap/Incongruity.md) (Infrastructure; References)
- [Invert](https://mindscape.world/scapes/bootstrap/Invert.md) (Mind; References)
- [Measurement](https://mindscape.world/scapes/bootstrap/Measurement.md) (Physics; References)
- [MentalSim](https://mindscape.world/scapes/bootstrap/MentalSim.md) (Mind; References)
- [Mode](https://mindscape.world/scapes/bootstrap/Mode.md) (Infrastructure; References)
- [Monitor](https://mindscape.world/scapes/bootstrap/Monitor.md) (Infrastructure; References)
- [NormativeJudge](https://mindscape.world/scapes/bootstrap/NormativeJudge.md) (Mind; References)
- [OODA](https://mindscape.world/scapes/bootstrap/OODA.md) (Mind; References)
- [PhaseTransition](https://mindscape.world/scapes/bootstrap/PhaseTransition.md) (Physics; References)
- [Plan](https://mindscape.world/scapes/bootstrap/Plan.md) (Infrastructure; References)
- [Problem](https://mindscape.world/scapes/bootstrap/Problem.md) (Infrastructure; References)
- [ProblemSpace](https://mindscape.world/scapes/bootstrap/ProblemSpace.md) (Infrastructure; References)
- [PropheticQuorum](https://mindscape.world/scapes/bootstrap/PropheticQuorum.md) (Society; References)
- [Proprioception](https://mindscape.world/scapes/bootstrap/Proprioception.md) (Mind; References)
- [QuorumPulse](https://mindscape.world/scapes/bootstrap/QuorumPulse.md) (Society; References)
- [RecursiveRootCause](https://mindscape.world/scapes/bootstrap/RecursiveRootCause.md) (Mind; References)
- [Responsibility](https://mindscape.world/scapes/bootstrap/Responsibility.md) (Society; References)
- [RolloutWatch](https://mindscape.world/scapes/bootstrap/RolloutWatch.md) (Society; References)
- [Shard](https://mindscape.world/scapes/bootstrap/Shard.md) (Infrastructure; References)
- [Simulation](https://mindscape.world/scapes/bootstrap/Simulation.md) (Mind; References)
- [Snapshot](https://mindscape.world/scapes/bootstrap/Snapshot.md) (Infrastructure; References)
- [StateAudit](https://mindscape.world/scapes/bootstrap/StateAudit.md) (Infrastructure; References)
- [StateLock](https://mindscape.world/scapes/bootstrap/StateLock.md) (Society; References)
- [StateSnapshot](https://mindscape.world/scapes/bootstrap/StateSnapshot.md) (Infrastructure; References)
- [StateTransition](https://mindscape.world/scapes/bootstrap/StateTransition.md) (Infrastructure; References)
- [TimeWarpLog](https://mindscape.world/scapes/bootstrap/TimeWarpLog.md) (Infrastructure; References)
- [Transition](https://mindscape.world/scapes/bootstrap/Transition.md) (Infrastructure; References)
- [Value](https://mindscape.world/scapes/bootstrap/Value.md) (Infrastructure; References)
- [WorkerMode](https://mindscape.world/scapes/bootstrap/WorkerMode.md) (Society; References)
- [WorldReversible](https://mindscape.world/scapes/bootstrap/WorldReversible.md) (Mind; References)

## Identity

- Sema ID: `sema:State#mh:SHA-256:4f25e6a16ccd37dc0bc154cccc7055cb504d49daa8b712f372a425eb6c7b8cb2`
- Ref: `State#4f25`

## Links

- [Pattern page](https://mindscape.world/bootstrap/State/)
- [View in the interactive graph](https://mindscape.world/bootstrap/#State)
- [JSON](https://mindscape.world/scapes/bootstrap/State.json)
- [Index of all patterns](https://mindscape.world/scapes/bootstrap.json)
